hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
[personal profile] hat_plays_sims
I play Medieval. (Yes, yes, everyone knows.) My Medieval Sims have a house of worship. It's very handy, really-- I use the Gray Woman statue as a central feature. I also like to use the Spiritual Shrine of Odd Blessings from Bon Voyage as a sort of poor box or collection plate-- Sims toss a coin in and maybe get a minor miracle for their charity.

Except, well. The style of the thing doesn't really mesh with the style of my churches, and I always kind of want to stick the Gray Woman statue behind the offering bowl and... well, when I tried that, she had roof sticking out of her skirts. Not very flattering.

So I says to myself, I says, "Hat, the first object recolors you made were invisible. Surely you can do it again!" After I told myself not to call me Shirley, I set to work.


If wishes were horses, then beggars would ride.

Okay, so. The original shrine looks like this:



And can be found in the Sculpture section of the catalog. You throw a Simoleon into the shrine, it lights up, you get a good wish, a bad wish, or bupkis, and then it takes a Sim hour or so before you can wish again. Sims will sometimes roll a want to make a wish on a lot with a Shrine.





I removed the sign for all recolors (sorry, sign, your UV mapping drove me buggy), and had to remove the scattered coins-- they're slaved to one coin, so if I left the ones on the ground, I'd be leaving the ones on the roof, too. Floating coins! Aside from that, they come in various combinations of no house, no pedestal, and no fence. You get all four recolors above-- they're clearly labeled, feel free to pick and choose.

Now. What can you do with a semi-invisible Spirtual Shrine of Odd Blessings?

First, turn Move Objects on. You may also want to turn Snap Objects to Grid off. Then, select your favorite godlike statue.





For no-pedestal shrines, just plop that godlike statue directly behind the offering bowl. For shrines with pedestals, you will most likely need to use a shiftable OMSP. Aphrodite is on one, as well as the sun disk.


As you can see, the shrine still works with the invisible recolor. The wish effects may look silly with some statues, but at least you still get them.

This object does have some flaws-- one of them, you can see in my outdoor photos. I couldn't remove the shadows for the shrine, so if you use the fenceless recolor, you're stuck with fence shadows. Sorry about that. The simple solution is to use the fenceless version indoors. (The shadow of the shrine itself doesn't bother me as much-- you'll probably be putting a statue there, after all, which will cast its own shadow.)



No shadows there, see?

Second, as you zoom out, the original roofline occasionally becomes a little bit visible.



Inside the circle. Circle itself is just Photoshop. I gave it my best, but it's one of those flickery little things. It doesn't show at all at tight zooms, and a larger statue will probably hide it completely. The UV mapping on this mofo is a little confusing, and I pared down absolutely everything I could without leaving holes in the offering bowl.

Speaking of the offering bowl...



I thought gold coins only was a little optimistic. These also match my money defaults.

The usual boilerplate applies-- if no money changes hands, do what you will with these. If you make new recolors based on mine, please link me to them-- I'd love some new textures for this. Do not upload to TSR, do not use for paysites or donation files unless you agree to the terms listed in my policy, as shown on the sidebar and in the Read-Me.

As a caveat, alpha-editing an object (which is all an invisible recolor is) only means that you can't see those polys, not that the game stops rendering them. If you load down your lot with shrines and statues and it lags like hell, well. Dude.

This requires Bon Voyage, or you're just wasting space in your downloads folder. Speaking of wasting space, this has been compressorized, so you're at least not wasting too much of it. Speaking of invisible objects, many thanks must go to Lord Darcy and HugeLunatic for their mini-tutorials on invisible object creation.

... Yep, that's about all you need to know.

DOWNLOAD WHAT YOU WISH FOR on Mediafire | DOWNLOAD WHAT YOU WISH FOR on Sims File Share








Wanna help me feed my cats?


In case you feel like dropping me a buck or two, should you have a buck or two to spare. Donors get two things at the moment: a) a link to the Super Secret Cat Gallery, full of pictures of the cats you'll be feeding, updated sporadically when the cats do something photogenic and I'm fast enough on the trigger to catch it, and b) a link to the list of content I have done-but-not-screencapped, nearly done, partly done, or in the planning stages, and the option to suggest what ought to be in the next batch of things I focus on.

Date: 2010-04-14 05:34 am (UTC)
kunoichikatie: (Bleach_Grimmjow)
From: [personal profile] kunoichikatie
I cannot express how much I love this. I really liked the original but it didn't suit a lot of things. Thank you very, very, very much!

Date: 2010-04-14 11:19 am (UTC)
jensmustles: (Default)
From: [personal profile] jensmustles
I can't use these because I don't have the EP- But its a awesome idea! And you did a great job!

Date: 2010-04-14 08:50 pm (UTC)
From: (Anonymous)
I really need to go on a vacation don't I? I think I only been to one for a day or so to the beach area when I first got the xpac and haven't used it since. I didn't even know this shrine existed! I can see many uses for it though so definately downloading for future use. Hmm, I'm tempted to go test the vacations in my test hood now :)

Issie

Date: 2010-04-14 08:52 pm (UTC)
From: (Anonymous)
Doh, I forgot to say thanks!

Issie

Date: 2010-04-14 10:41 pm (UTC)
From: (Anonymous)
Thank you, this is really nice.
From Zhippidy.

Date: 2010-04-14 11:14 pm (UTC)
pinketamine: (Default)
From: [personal profile] pinketamine
This is awesome. I think I will use it more indoors, due to the minor shadow problem, but you recolor makes that object much more versatile. I liked the oroginal shrine, but this can be used in/with much more things :D

Date: 2010-04-15 02:42 pm (UTC)
aquilegia: (Default)
From: [personal profile] aquilegia
This got me wondering if the mesh is put together such that pulling off the unnecessary bits would be easy. Alas, wondering is all I can do; I tried cloning it and SimPE churned for half an hour before I gave up on it. I'll just use your invisible recolours for now. X)

Date: 2010-04-16 08:36 am (UTC)
aquilegia: (Default)
From: [personal profile] aquilegia
If you would put it up somewhere that'd be great. It wouldn't take long for me to pull the mesh(es) and see what makes them tick.

Date: 2010-04-16 10:31 am (UTC)
aquilegia: (Default)
From: [personal profile] aquilegia
Awesome. :D

A quick glance shows me that deleting bits is fairly simple--I just removed the little house-thing entirely with no problems. That means you could still have the scattered coins without having to invisible them, so long as you kept the pedastal in the back--or those could be deleted from the mesh as well to keep the coins on the ground, regardless.

So--keeping in mind that I'm still pretty clueless when it comes to objects :D--how much of this thing would you like gone? Chucking those bits and replacing the mesh should be simple enough, and since I registered with the SimPE GUID database before registration went tits up, I could give it a new GUID too if it needs it.

It remains to be seen what this'd do to the shadows, of course!

Date: 2010-04-16 11:25 am (UTC)
aquilegia: (Default)
From: [personal profile] aquilegia
I admit, I have ulterior motives in wanting this for myself too. :D

Did SimPE registration actually go tits up? I thought Kissingyougoodbye was just having trouble with the firewall.

I didn't follow up on that, so I dunno--she said something about someone on the forums saying that since creating was dying for TS2 anyway (*snrk*) she might as well make hex numbers up, but it could have been someone trying to be funny. I should check. At any rate, my log in works juuuust fine, so.

I can nix the shrine, fence, and sign easily. I'll get rid of the coins actually on the pedastal as well so recolours that make it invisible won't result in floating coins and the coins on the ground can stay. And, assuming I am not utterly fail at this (I think I figured out why SimPE churned so long--I didn't make sure it was ONLY using base game and BV, so it was gurning through every single other EP and SP *headdesk*), it should be standalone. :D

Hopefully through all of this I'll figure out wtf the shadow issue is.

On a totally unrelated note, how's the child ninja mesh working out?

Date: 2010-04-16 11:56 am (UTC)
aquilegia: (Science!)
From: [personal profile] aquilegia
Removing shrine + fence knocks the thing down in polys considerably. It's 3615 vertices, 2698 faces with; both are under 1k without. It's also easy; I did that just now. XD Making sure it works will take some time longer.

Child ninja is win!

Yay!

Hmm, I never thought I'd be in line for sainthood for anything. *g* Chocolate? Coffee? Curmudgeonliness? XD Actually, books/writing would be appropriate, if you don't already have a saint for it.

Date: 2010-04-16 01:53 pm (UTC)
aquilegia: (Default)
From: [personal profile] aquilegia
Give this a go. I gave it a quick test and it looks like everything works--same functionality, doesn't overwrite anything, my poor test sim got chased by bees. *g* Also, it appears that the shadow is generated dynamically based on mesh shape, so the shadow is exactly right for bowl + base. It'd have an odd shadow for just the bowl. Needs a retexture for the top of the pedastal, of course.

I like the idea of a believe system based purely on saints, people who were just so awesome during life that they exist after death to give blessings. X)

Er, I feel a little weird for asking, but did you want anything for this simly saint? If anything, the columbine flowers from Parsimonious would work as a symbol; I got my screenname from part of their Latin name.

Date: 2010-04-16 02:56 pm (UTC)
aquilegia: (Default)
From: [personal profile] aquilegia
We always need new projects! That way we'll never be bored! Or done. *lolsob*

Statue... hm. There's nothing in game I'm wild about, so lemme get back to you on that.

Date: 2010-04-16 04:23 pm (UTC)
aquilegia: (Science!)
From: [personal profile] aquilegia
Shame it won't cause/fulfill wants, but unfortunately that's out of my league to know about. Oh well! I'm glad it works at all.

My mental list is similarly scary, and, heh. All that stuff I said I'd try to get done before I vanish for a month... not happening, unless I want to blow off all of the mending I need to do and wear only ragged jeans and t-shirts the entire trip. (Which I do not, so, mending it is.)

(I am overly fond of parentheses, myself. I get a little ridiculous with them sometimes.)

Oooh, statues. I'll have a look through those. And... hmm. It occurs to me there are some interesting ones in Fable... ... Oh no, another item on my to-do list. *facedesk*

Date: 2010-04-16 11:30 am (UTC)
aquilegia: (Whoops.)
From: [personal profile] aquilegia
Ah, here's another reference to it: http://simpeforum.ambertation.de/sims2/Registering-for-new-GUID-block

Which I think is a giant pile of FAIL on their part. Yes, obviously everyone jumped ship to Sims 3, that's why the TS2 sections of sites have no activity whatsoever. *eyeroll*

Date: 2010-04-16 12:02 pm (UTC)
aquilegia: (Default)
From: [personal profile] aquilegia
Oh what the hell. >:/ It's like Inge went, now that I'm personally not interested in TS2 I'll just actively try to kill it by removing important functionality! :D What a bunch of assclownery.

Putting up a notice would be so much work! Stickies are just SO HARD to make!

Date: 2010-04-16 01:54 pm (UTC)
aquilegia: (Default)
From: [personal profile] aquilegia
I'm tempted, too. It's a LOT of GUIDs but so long as this game runs on any computers I own I'll be playing and making stuff for it, so I'm sure to use them up eventually. If you do try it, let me know if it works.

Date: 2010-04-16 04:25 pm (UTC)
ext_411880: (Default)
From: [identity profile] morgaine2005.wordpress.com
Thanks Hat, this is great! :) Brother Tuck will love it, I just know.

(Too bad the church institutions don't get a cut of the donations. Oh well, my Church -- kind of like the real thing [i.e. the Catholic Church]! -- has more money than is good for an organization that preaches poverty and simplicity anyway. ;) )

Date: 2010-04-17 03:30 am (UTC)
ext_411880: (Default)
From: [identity profile] morgaine2005.wordpress.com
Huh! Well, that's good. Maybe it was just a wonky one-time glitch for me. The other day, I did notice when my Sim got abducted to the Secret Society lot that the corners were working there.

*throws up hands* I don't get it! But thanks for checking it out. :)

download link

Date: 2012-08-23 09:54 pm (UTC)
From: (Anonymous)
Hiya! I don't know if you will see this or not sometime soon, but there seems to be a problem with the Mediafire link :'( I am absolutely WOWED by this creation of yours & have already thought of a good many uses. I've only recently was led to your site, but in various forums have heard your name mentioned in almost reverence. Thank you so much for all the truly phenomenal work you have shared!!

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