Open for Business gives shiny new opportunities to Medieval Sims-- no longer are peasants stuck being Oceanographers or Prestidigitators. No, now they can be toymakers or florists or farmers or... um, roboticists. Okay, so let's leave that one for the witches-- who, by the way, can have a magic shop! If you have Bon Voyage, you can dig for treasure or comb for seashells and sell what you salvage.
Trouble is, it suffers from the same Fantastic Plastic Syndrome as pretty much everything else in Sims 2. As usual, that's where I come in.
( Money don't get everything it's true... But what it don't get, I can't use... )
Wanna help me feed my cats?In case you feel like dropping me a buck or two, should you have a buck or two to spare. Donors get two things at the moment: a) a link to the Super Secret Cat Gallery, full of pictures of the cats you'll be feeding, updated sporadically when the cats do something photogenic and I'm fast enough on the trigger to catch it, and b) a link to the list of content I have done-but-not-screencapped, nearly done, partly done, or in the planning stages, and the option to suggest what ought to be in the next batch of things I focus on.