![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Why are these Stone Soup Robes? Because these are-- deep breath now--
Simborg's two-group edit of JellyMeduza's MtF edit of Cynnix's FantasyRogue Poulaines edit of Oph3lia's morphed cross-less edit of Aligeth's Friar Tuck robe. With texture credits to Sherahbim (wool), Magpie (linen), Aligeth (a little of the cowl, still) and Iamliz13 (belt), as well as FantasyRoge (shoes) and my very own self (hose).
They come to you for CU (Cynnix), TF (Meduza), TM (Cynnix), YAEF (Meduza), and YAEM (Cynnix), fat morphs all around and I think pregmorphs for teen and up, in 82 Pooklet Project Mayhem, Aelia Autumn, and CuriousB Any Color You Like actions, texture-referenced (Skell-style, with the textures in their own packages) because I wouldn't do that to myself, much less you.

So what in the heck are these? Are they historically adequate? Why are they unisex?
Well.
What's a gendered garment?
On the man, it's a tunic; on the woman, it's a kirtle. It's got narrower sleeves than this robe. Length, on a tunic, is only superficially a function of gender. Depending on the Medieval person in question, a hemline could be showing off a knight's well-turned legs, or showing off how much excess fabric a king could afford, or keeping a peasant woman's hem out of the dirt while she sows, or sweeping gracefully in a train behind a very fancy lady indeed, or keeping a farmer's knees a little warmer in the winter, or letting a pilgrim make a pilgrimage without tripping over their own clothes, or giving little Dunchadh or Gruoch plenty of room to grow into it.
This sort of mid-shin robe/kirtle/gown shows up in sources like the Lutrell Psalter or the Manesse Codex, and there are even a couple of places in the Tres Riches Heures where you could argue for it (though mostly in the bible scenes, as the calendar is full of rich people and working peasants).

So, yeah, this is very much a cross-class gender-neutral all-ages garment-- the cowl is a little more masculine-- women's hoods didn't usually come down over the shoulder so far, as far as I can tell-- but that just means it also works for Androgyny ladies-- there's no additional bust shaping other than the cowl, so who even knows what's under there?
With the Du Lac tunics, I used so many colors per outfit that even the rougher colors skewed a little fancy; with the Stone Soup robes, I really wanted something a lot simpler. Although I'm still sticking to my established palette, there's no trimming, all the belts are simple leather belts (brass or pewter or rarely silver buckles, but leather belts), I removed the buttons and made the cowl pull-on (and added hems and seams! Very proud of that). When possible, I tried to choose accent colors that didn't make the outfit look terribly expensive... but when the robe was an expensive dye color, and sometimes when it was just pretty, I did what felt right.
(Plum and Red Wine and Emerald are not peasant colors. These robes are only king-shaped if the king is in the Early Middle Ages or if he's having a lazy day, fashion-wise.)

These are available for Casual, Maternity (where pregmorphed), Formal, and Outerwear, as they look pretty cozy. I considered Gym, but it seemed like the length would get in the way and the cowl seemed sweaty.
The texture-referencing works thusly: For every color you want to keep, regardless of age or gender, you need to hang onto the TXTR file. As long as you've got that, you can cherry-pick whatever you want for the various age/genders-- want Time Bomb for CU-YAEU? Do it! only want Kingfisher for TF? Just hang onto the TF file and the TXTR file for Kingfisher. Want everything? Dump 'em all in. (And maybe bundle them because there are A Lot of files.) Also, for YAEM, TM, and CU, you must hold onto the AlmightyHat_TXTR_TuckPoulaines_00-BumpMap.package file. All the bump maps (on the edited Cynnix meshes, Cynnix and I both like bump maps, I guess) reference that ONE FILE, so don't lose it. Children of both genders, Teenage boys, and Young Adult-Adult-Elder men: Do not lose the bump.
A resource folder is also available, with textures in both Volatile and Time Bomb, plus select guides for anything that might need to be in another color (the hood/cowl, belt, shoes, hose-- there's even one for the hood and the hose together, if you want them to match and save you a select-select inverse with the magic wand tool), in case you want to run different action sets or make different color combinations, and a .txt file of the texture-referencing information, in case you want to convert to elder-elder or another bodyshape and don't want to go to all the fuss of making your own textures, or digging out your own information for texture-referencing.

Because Simborg put these on two groups for me, which was lovely of Simborg, I had several Photoshop crashes working with two groups and Cynnix's original three groups would have been a goddamn nightmare, all hail Simborg for saving my sanity, but because Simborg put these on two groups for me? Previous recolors will break. You will not get your shoes, and will have to manually copy that chunk of texture over. (That said, I don't think I've ever actually seen recolors of Cynnix's, or Meduza's, original meshes. I thought Wawa had done some but it turns out they were on the sandaled mesh.)
DOWNLOAD:
TXTR (REQUIRED FOR ALL!)
Pooklet Project Mayhem Naturals: SWATCH | CU | TF | TM | YAEF | YAEM
Aelia Autumn: SWATCH | CU | TF | TM | YAEF | YAEM
CuriousB Any Color You Like: SWATCH | CU | TF | TM | YAEF | YAEM
RESOURCES
If I have bungled a link or two, and very possibly I have, please let me know! But while you wait for me to fix it, also check out the source folder and get what you need in the meantime.
Behold the Tip Jar!
In case you feel like dropping me a buck or two, should you have a buck or two to spare. I don't do pay content and I can't seem to get requests done in a timely fashion, so donors get a link to the Super Secret Cat Gallery (you help feed my cats, you get to see lots and lots of pictures of my cats) and my to-do list Google doc, in case there's anything on there that makes a donor go 'oooh, when are you working on that one?'
Simborg's two-group edit of JellyMeduza's MtF edit of Cynnix's FantasyRogue Poulaines edit of Oph3lia's morphed cross-less edit of Aligeth's Friar Tuck robe. With texture credits to Sherahbim (wool), Magpie (linen), Aligeth (a little of the cowl, still) and Iamliz13 (belt), as well as FantasyRoge (shoes) and my very own self (hose).
They come to you for CU (Cynnix), TF (Meduza), TM (Cynnix), YAEF (Meduza), and YAEM (Cynnix), fat morphs all around and I think pregmorphs for teen and up, in 82 Pooklet Project Mayhem, Aelia Autumn, and CuriousB Any Color You Like actions, texture-referenced (Skell-style, with the textures in their own packages) because I wouldn't do that to myself, much less you.

So what in the heck are these? Are they historically adequate? Why are they unisex?
Well.
What's a gendered garment?
On the man, it's a tunic; on the woman, it's a kirtle. It's got narrower sleeves than this robe. Length, on a tunic, is only superficially a function of gender. Depending on the Medieval person in question, a hemline could be showing off a knight's well-turned legs, or showing off how much excess fabric a king could afford, or keeping a peasant woman's hem out of the dirt while she sows, or sweeping gracefully in a train behind a very fancy lady indeed, or keeping a farmer's knees a little warmer in the winter, or letting a pilgrim make a pilgrimage without tripping over their own clothes, or giving little Dunchadh or Gruoch plenty of room to grow into it.
This sort of mid-shin robe/kirtle/gown shows up in sources like the Lutrell Psalter or the Manesse Codex, and there are even a couple of places in the Tres Riches Heures where you could argue for it (though mostly in the bible scenes, as the calendar is full of rich people and working peasants).

So, yeah, this is very much a cross-class gender-neutral all-ages garment-- the cowl is a little more masculine-- women's hoods didn't usually come down over the shoulder so far, as far as I can tell-- but that just means it also works for Androgyny ladies-- there's no additional bust shaping other than the cowl, so who even knows what's under there?
With the Du Lac tunics, I used so many colors per outfit that even the rougher colors skewed a little fancy; with the Stone Soup robes, I really wanted something a lot simpler. Although I'm still sticking to my established palette, there's no trimming, all the belts are simple leather belts (brass or pewter or rarely silver buckles, but leather belts), I removed the buttons and made the cowl pull-on (and added hems and seams! Very proud of that). When possible, I tried to choose accent colors that didn't make the outfit look terribly expensive... but when the robe was an expensive dye color, and sometimes when it was just pretty, I did what felt right.
(Plum and Red Wine and Emerald are not peasant colors. These robes are only king-shaped if the king is in the Early Middle Ages or if he's having a lazy day, fashion-wise.)

These are available for Casual, Maternity (where pregmorphed), Formal, and Outerwear, as they look pretty cozy. I considered Gym, but it seemed like the length would get in the way and the cowl seemed sweaty.
The texture-referencing works thusly: For every color you want to keep, regardless of age or gender, you need to hang onto the TXTR file. As long as you've got that, you can cherry-pick whatever you want for the various age/genders-- want Time Bomb for CU-YAEU? Do it! only want Kingfisher for TF? Just hang onto the TF file and the TXTR file for Kingfisher. Want everything? Dump 'em all in. (And maybe bundle them because there are A Lot of files.) Also, for YAEM, TM, and CU, you must hold onto the AlmightyHat_TXTR_TuckPoulaines_00-BumpMap.package file. All the bump maps (on the edited Cynnix meshes, Cynnix and I both like bump maps, I guess) reference that ONE FILE, so don't lose it. Children of both genders, Teenage boys, and Young Adult-Adult-Elder men: Do not lose the bump.
A resource folder is also available, with textures in both Volatile and Time Bomb, plus select guides for anything that might need to be in another color (the hood/cowl, belt, shoes, hose-- there's even one for the hood and the hose together, if you want them to match and save you a select-select inverse with the magic wand tool), in case you want to run different action sets or make different color combinations, and a .txt file of the texture-referencing information, in case you want to convert to elder-elder or another bodyshape and don't want to go to all the fuss of making your own textures, or digging out your own information for texture-referencing.

Because Simborg put these on two groups for me, which was lovely of Simborg, I had several Photoshop crashes working with two groups and Cynnix's original three groups would have been a goddamn nightmare, all hail Simborg for saving my sanity, but because Simborg put these on two groups for me? Previous recolors will break. You will not get your shoes, and will have to manually copy that chunk of texture over. (That said, I don't think I've ever actually seen recolors of Cynnix's, or Meduza's, original meshes. I thought Wawa had done some but it turns out they were on the sandaled mesh.)
TXTR (REQUIRED FOR ALL!)
Pooklet Project Mayhem Naturals: SWATCH | CU | TF | TM | YAEF | YAEM
Aelia Autumn: SWATCH | CU | TF | TM | YAEF | YAEM
CuriousB Any Color You Like: SWATCH | CU | TF | TM | YAEF | YAEM
RESOURCES
If I have bungled a link or two, and very possibly I have, please let me know! But while you wait for me to fix it, also check out the source folder and get what you need in the meantime.
Behold the Tip Jar!
In case you feel like dropping me a buck or two, should you have a buck or two to spare. I don't do pay content and I can't seem to get requests done in a timely fashion, so donors get a link to the Super Secret Cat Gallery (you help feed my cats, you get to see lots and lots of pictures of my cats) and my to-do list Google doc, in case there's anything on there that makes a donor go 'oooh, when are you working on that one?'