hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
[personal profile] hat_plays_sims
I just made eighty sets of Medieval men's underwear. (Chausses and braises, also known as hose or hosen and underpants; twenty colors, four ages.) Now I have to rename all the bastards, fix some tooltips, fix some missed categorizing, make a backup set so there can exist townified as well as regular versions (but not at the same time because WHY WOULD YOU EVEN), compressorize the mofos, and then... pictures.

Pictures are the hard part.

Date: 2010-04-23 12:36 pm (UTC)
oph3lia: (Default)
From: [personal profile] oph3lia
*plots default underwear replacements for using in medieval hood*

Still working on the robin hood mesh btw, it's a total pain lol.

Date: 2010-04-23 05:05 pm (UTC)
oph3lia: (Default)
From: [personal profile] oph3lia
Ah hiders, I read up how to do those but it's actually trickier than making default replacements (which are actually pretty easy in comparison). Also I can't remember how to make them now, there's a tutorial somewhere on MTS.

The arm mapping is weird on the original, and so the original texture is gonna need some shifting about. Gotta replace the bits on the fat morph and then uv map fix and texture fix and stick it all together.

Should just involve duplicating the morph with sleeves, deleting everything but the sleeves and then, having imported the no sleeves mesh... grafting them onto that and the pregnancy morph. If the meshes are mapped the same and have the same number of verts, just putting the pregnancy morph in with the original mesh is probably quicker than taking the sleeves and adding them to all morphs on the preg. morphed mesh). In short, yes it's possible.

Date: 2010-04-23 06:09 pm (UTC)
oph3lia: (Default)
From: [personal profile] oph3lia
Yeah I downloaded a ton somewhere but I forget where I put them lol.

It is a bit lol. Yeah I was terrified of meshing too, but most meshes are not that bad, and with practise the easy stuff gets easier and the harder stuff less intimidating.

Sometimes people can have issues with meshes exploding with adding parts to morphs, but I've only ever had that happen once and it's easier than doing the whole thing over imo. I do sometimes redo fat morphs though because maxis idea of what fat looks like leaves a lot to be desired lol.

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