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I don't remember (and can't find) whoever texture-referenced the Parsimonious Pirate Bay set, but I deeply appreciate them. The original meshes are by K8, and come in 20 Pooklet Project Mayhem Naturals over a combination of Piggi Woods 09 and 03, with cloth in 82 Project Mayhem Naturals, Aelia Autumn, and CuriousB Any Color You Like actions over TS3 twill, PLUS my 8 Linen (selected actions from Project Mayhem, ACYL, and Aelia Autumn) over Magpie's linen textures.
I did definitely want a more rustic look for this set, just... a little less rustic than the salt-encrusted original.
This one was tricky to recolor in places because SOMEtimes I could shade things and sometimes I couldn't, sometimes the mapping played nice and sometimes it mirrored very strangely.

So what do you get and referenced to which?
The Counter Island is the lead for...
The Trade Table, except for its fabric drape, which is its own lead.
The Grocery Bin Straight is the lead for...
The Grocery Bin Corner.
The Market Shelf 1 is lead for...
The Market Shelf 2...
The Market Shelf 3...
The Market Pedestal 1...
and
The Market Pedestal 2.
I know there are more pieces in the set, but I really only use the counter island and table in my game. Also, this was the last Parsimonious set on my to-do list, alphabetically, and by the time I got all the base textures made for the counter island, table drape, grocery bin, groceries, and especially the shelf, I really really really super deluxe wanted to move on from Parsimonious mapping. Which is often very clever in its use of texture space! But clever mapping doesn't always allow for easy retexturing and I was frustrated and had a head cold. So. "Just" these nine pieces.
Also, the Counter Island has two subsets that both use the same texture; because I thought it was entirely possible people would want Pooklet'd wood but not all the Pooklet'd twill. Everything else with two subsets has them on separate textures.

The difference between Linen and Twill! I like both a lot; the linen gives sort of a canvas-y look, and while I could have run all the brighter color actions over M's linen, too, I... like that TS3 twill. It's a little over-scale here, but on something that's not supposed to be a clothing wool, I kinda dig that.

I may have gone really wood-heavy on the grocery bin, but I wanted something cleaner and warmer than the original textures. Also I may have had a lot of fun playing with color combos for low-poly apples. They're still pretty blocky, but at least they're visibly apples! I dunno what's in the sacks. Whatever you want to be in the sacks, these are functional grocery bins.
Are these historically accurate?
... Eh?
The counter and table are reasonably plausible. The shelves and pedestals are, I feel, less so? Like, they look really good, like something somebody whomped up real fast out of what lumber they could lay hands on... but that does arguably mean they're better for a post-industrial-sawmill sort of game than a Medieval one. Wood was one of the primary building materials AND fuels of the Middle Ages, so a piece of wood furniture was expensive, and you'd probably make sure all your posts were the same length if you were building a shelf. And while the grocery bin is a pretty good option for Sims, it's also... based on a very modern concept, and I'm not sure how all that wood-covered (or daub-covered, on the original texture) wasted space supporting the bins would've gone over. I mean, maybe it's hiding cabinets full of stuff? But 'backstock' and 'zoning' weren't really Medieval concepts, either.
So! Not super Medieval, most of it, but possibly good for a later-period game.
Those looking to do Fancy recolors of the grocery bin should be aware that a) the panel textures mirror straight down the middle and b) the mapping WOBBLES mightiliy along the sides (which uses the same texture as the front and back) and as such is really only suitable for vertical textures. So if you're thinking of painting knobs on there and pretending it's a cabinet full of non-displayed inventory... Put the knobs up high.
Behold the Tip Jar!
In case you feel like dropping me a buck or two, should you have a buck or two to spare. I don't do pay content and I can't seem to get requests done in a timely fashion, so donors get a link to the Super Secret Cat Gallery (you help feed my cats, you get to see lots and lots of pictures of my cats) and my to-do list Google doc, in case there's anything on there that makes a donor go 'oooh, when are you working on that one?'
thanks!
Date: 2023-01-13 07:15 pm (UTC)Re: thanks!
Date: 2023-01-13 09:49 pm (UTC)Finally!
Date: 2023-03-20 02:22 pm (UTC)