Apr. 13th, 2010

hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
I play Medieval. (Yes, yes, everyone knows.) My Medieval Sims have a house of worship. It's very handy, really-- I use the Gray Woman statue as a central feature. I also like to use the Spiritual Shrine of Odd Blessings from Bon Voyage as a sort of poor box or collection plate-- Sims toss a coin in and maybe get a minor miracle for their charity.

Except, well. The style of the thing doesn't really mesh with the style of my churches, and I always kind of want to stick the Gray Woman statue behind the offering bowl and... well, when I tried that, she had roof sticking out of her skirts. Not very flattering.

So I says to myself, I says, "Hat, the first object recolors you made were invisible. Surely you can do it again!" After I told myself not to call me Shirley, I set to work.


If wishes were horses, then beggars would ride. )







Wanna help me feed my cats?


In case you feel like dropping me a buck or two, should you have a buck or two to spare. Donors get two things at the moment: a) a link to the Super Secret Cat Gallery, full of pictures of the cats you'll be feeding, updated sporadically when the cats do something photogenic and I'm fast enough on the trigger to catch it, and b) a link to the list of content I have done-but-not-screencapped, nearly done, partly done, or in the planning stages, and the option to suggest what ought to be in the next batch of things I focus on.
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
It's easier than you'd think to make an invisible object recolor. About half these steps, I picked up from a Lord Darcy tutorial, the rest was from a HugeLunatic tutorial. I figured it was about time to put 'em all in one place.

It's not really that long. )

Cut Controls

No cut tags

Handy Tags

Disclaimer & Policy

All of the content on this blog is for The Sims 2 (and its expansions) unless otherwise noted.

This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.

This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)

My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
Page generated Apr. 23rd, 2025 06:02 am
Powered by Dreamwidth Studios

Style Credit