Date: 2023-01-15 12:04 pm (UTC)
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
Oh gosh yes! My Buy folder is 2.16 gigs, my Buy_AlmightyHat and Buy_Mode_BlitzTesting folders only total like 750mb. (Only, she says. And Buy_SunMoon is at 1.91 gigs.) Clothing is "worse," I've got a gig and a half of my own versus 745mb other people's, though I will admit I think I only have, uh, two non-default, non-infant hairs that aren't my own work (they're Magpie's). Plus, you know, Build, defaults, mods.

But Buy Mode Blitz has been something I've been picking at since 2015, a piece at a time, right before I went on that long hiatus. There was a dream in my head of regularly releasing backlogged content, but this month I just sort of went "You know what, fuck it, what do I have swatch screenshots for?" and started working on getting title cards done.

There's more still to come, but a lot of it is going to take longer either because I need something my testerhood does not have to adequately title-card it (a baby, children, a cat, a stately room large enough to get a pic of Sim Ages entire six-tile table) or because someone (Frac) added a subset and I need to remake recolors (4ESF trash compactor) or because the original had a Problem I did not notice until I'd taken outdoor swatches and tried to dress an indoor set for title card pics (I have hundreds of TXMT files to fix, why did you do this to me, 8k Sims, I just want floor seating and dining for the Far East, why is everything so dark like badly-shifted wall decor on a foundation).
(will be screened)
(will be screened if not validated)
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting

Cut Controls

No cut tags

Handy Tags

Disclaimer & Policy

All of the content on this blog is for The Sims 2 (and its expansions) unless otherwise noted.

This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.

This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)

My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
Page generated Jun. 12th, 2025 05:44 pm
Powered by Dreamwidth Studios

Style Credit