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This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.
This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)
My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
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Date: 2010-04-21 10:38 pm (UTC)Mm, I bet the braid is fiddly. I very often can't fathom how people manage to texture them at all. Still, it looks really good as-is, and I love the scale of it. It looks very human. I'm just... really altogether thrilled. It looks wonderful, and I'd be happy to slap Pooklet's colors on the hair if you don't want to fuss with that step.
Mm, the Egyptians did like the human form, even if they idealized it a bit in their artwork. Very likely only the short kilts, which have a proper name but I've forgotten it, were worn in the field, whether you were a man or a woman. I'd really have to look things up again (I used to know this!) before presenting a possibly-inaccurate idea, but I know they often liked pleats in their bright white linen, so maybe pleats or hidden slits allow for more freedom of movement... or maybe it was just like hobble skirts in the Edwardian era, and you just plain didn't expect to move fast when you were wearing one.
The Victorian era almost from the start is easier-- even the very early 1800s are well-documented through advertising and we do have existent garments and, possibly more helpfully, patterns. Medieval... the first best source is artwork, which you'd think would be no help at all-- but Medieval artists were often meticulous about showing things like folds, seams, embroidery, brocade or velvet... If you were wealthy enough to have your portrait painted, you were wealthy enough to want your rich clothes depicted accurately. Pamphlets and woodcuts survive, too, which give a decent view of peasant clothes-- on up through the 1300s, peasants and nobility wore very similar styles, just in very different fabrics... and often the nobility wore more fabric, fuller skirts in dresses, long robes on men instead of short tunics. Household accounts survived; Margherita Datini, a wealthy merchant's wife in Florence, wrote letters back and forth to her husband Francesco in the 1390s that detail all kinds of things, down to how much you should expect to pay a wet nurse (a surprisingly generous amount). I actually made a post a while back with some loose guidelines for what looks Medieval and what doesn't, plus a whole mess of links to re-enactors who really, really research their stuff. Right now, my favorite is the Viking Answer Lady, mostly because I love the name of her site.
Good luck with Egypt! I've always thought the rules of the Medieval Challenge could be skewed for ancient Greece, Rome, and Egypt for a Fun With the Mediterranean theme. Plus all the supernaturals are excusable; instead of saying "A wizard did it," you could say "A god did it."