hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
[personal profile] hat_plays_sims
It's easier than you'd think to make an invisible object recolor. About half these steps, I picked up from a Lord Darcy tutorial, the rest was from a HugeLunatic tutorial. I figured it was about time to put 'em all in one place.

Start as though making a nice, normal recolor, but substitute a clear .png file of the appropriate size for your largest image. Use Build DDS on DXT3 or DXT5 to maintain transparency.

If you’re lucky, that’s all you need to do. Test your recolor.

Got funky white shiny bits or weird solid black bits? Then you need to look at the TXMT.

Set Reflectivity to 0.0 (or 1)...

Set stdMatAlphaTestEnabled to 1

And stdMatEnvCubeMode to none.

Commit, save, test again.

That should do it!

If it doesn’t?

Set stdMatAlphaBlendMode to blend (lower case B is important)…

Still stuck?

Set stdMatUntexturedDiffAlpha to 0

That has worked on everything I've tried so far. On certain objects, like the OFB crafting tables or Bon Voyage massage tables, some features are attached and would require either cloning or default replacing to change at all.

Date: 2010-04-15 12:59 am (UTC)
pinketamine: (Default)
From: [personal profile] pinketamine
Uh! Thanks! :D
This can be REALLY useful :)

Date: 2010-04-16 11:48 pm (UTC)
From: (Anonymous)
Thanks so much for this! I have depended on others in the past, but now I can do it myself.

By the way, when are we going to get another State of Hat's Sinuses Update?

Date: 2010-04-24 06:18 am (UTC)
From: (Anonymous)
Sigh, tutorials like these are some of the only times I wish I wasn't too lazy to divide my Mac and do the fake PC thing. Especially as I really, really want to have the fridge part of the Florist Bench invisible!

FyrDragon

Date: 2010-04-26 02:35 am (UTC)
From: (Anonymous)
If you can do something with the florist bench so I could use it in my Medieval or Victorian neighborhood without flinching, you will have a willing slave!

FyrDragon

Date: 2010-04-26 05:51 am (UTC)
From: (Anonymous)
Thanks Hat. I didn't know about those. They will work for now, but I will eagerly await what you come up with! ;)

FyrDragon

A few questions about fixing those black bits.

Date: 2010-12-28 03:46 pm (UTC)
supadupageekygirl: (Default)
From: [personal profile] supadupageekygirl
I recolored a custom rug mesh, but instead of fringed. I get a thick black strip with fringe over it. I'm trying to follow the above but I didn't see several of the stdMat files you have there in the recolor files. I did rebuild using DXT5 and now the textures preview in SimPe don't show the black strip but when I go in game they're there again. Is there something I've missed or is this for invisible objects only?
digitaldollies: grrrrrr (Default)
From: [personal profile] digitaldollies
This is jaccirocker @ gos aka supadupageekygirl. I got some help from GraveRobber @ GoS and rebuilding the DXT and changing the AlphaBlend to blend from your tut and her help they worked great. Thanks so much for posting the tut and getting back to me.

If you want to see them in action they're in the December theme thread.

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