hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
[personal profile] hat_plays_sims
This one is small. Well, the object is big but the number of recolors is small.



Guys I still really love barrels.

Ahem.

Buy Mode Blitz is, of course, where I go rummaging through the various meshes I have and like but never use or use all the time, and give them spankin' new recolors so I like them better than I did.

Karaoke is Kamelot is one such mesh. It's a cute idea-- replace the technological stuff with barrels and bottles-- but after long enough I got real picky about what barrel textures I actually like, and Heget's karaoke barrels sorta stopped making the cut.



But I only did three recolors.

Now, in fairness, I was really only planning to do three recolors? Heget made more than enough bottle recolors to make me happy, and I really like the WFS Winery barrels-- I think I've used the WFS Winery bar three times in my testerhood alone.



But the ends and edges of the barrels are... mapped funky. I resorted to using just noise instead of a texture. Stick a potted plant in front of it, maybe?



Also, I swear Heget had an invisible microphone default, and I swear I installed it, but... I guess I did not, or lost it in an organization attempt, or assumed an invisible default I had for something else would work? Sorry, Vamp and Plant.



This is also... this is a big piece. I didn't have any real placement trouble, because I left plenty of room in that part of the floor on my tavern, but...



There's a lot to do at the Red Lion Inn, and this shot doesn't even have waitstaff wandering in front of the bottle-table. Plan your layouts accordingly.

Download!








Wanna help me feed my cats?


In case you feel like dropping me a buck or two, should you have a buck or two to spare. Donors get two things at the moment: a) a link to the Super Secret Cat Gallery, full of pictures of the cats you'll be feeding, updated sporadically when the cats do something photogenic and I'm fast enough on the trigger to catch it, and b) a link to the list of content I have done-but-not-screencapped, nearly done, partly done, or in the planning stages, and the option to suggest what ought to be in the next batch of things I focus on.
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All of the content on this blog is for The Sims 2 (and its expansions) unless otherwise noted.

This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.

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My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
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