Date: 2022-12-31 02:16 am (UTC)
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
The general idea, for Traits of the Faithful, is to combine the two mods-- off the top of my head, things like... if a Sim has the Evil trait, then their faith will not stop them from... probably just from things that fall under Wrath, Violence, and Theft (Affably Evil is a trope, after all). But it's something where I have to go through ALL the traits and all the religion checks and figure out which gets what sort of check and which traits outweigh religion checks. I don't intend to make new traits, because there are SO MANY traits. And figure out spells.
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