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All of the content on this blog is for The Sims 2 (and its expansions) unless otherwise noted.
This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.
This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)
My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.
This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)
My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
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Re: Reply
Date: 2016-06-24 10:06 am (UTC)Persimmon Grove! I understood that reference!
Regarding Red Hands and Punch U Punch Me, if you're familiar with SimPE, you can open up the main body of the Religion Mod, find the test BHAVs for those interactions, and just delete them. And I'd love to hear more about how the mod is working in other peoples' games, too-- I know it's functional but I don't hear back much about how fun it is.
If you have the skill to make fun and social increase at work, you probably have the skill to make Faith and Zeal increase-- I just don't know where to look for it in the mod. Feel completely free to bang on it if you want to.
And I like your bit about witches and warlocks/wizards-- from a Medievalist perspective, it's particularly interesting because magic, in those days, was believed to come from only one of two sources, heaven or hell-- and magic granted to mere mortals by heaven or god was considered miracles. (Merlin was an odd case, and one of the fun pieces of defensive editing done to the Arthurian mythos; if his power stemmed from God, then surely he would be Saint Merlin but he wasn't, and if his power came from hell then he couldn't be a good wizard. The edit was, well, his father was a demon, probably, so Merlin's magic is infernal, but Merlin renounced hell, allowing him to use infernal powers for good, or evil, or weird, or whatever the narrative demanded.)