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This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.
This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)
My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
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Date: 2016-05-02 02:39 pm (UTC)Anyway, I wanted to let you know that I started thinking about what other custom interactions to link in, and one thing led to another and I've just successfully added two new Tenets to the mod!
What I thought was that some Religions may ban drinking from bars or any of the custom jugs of glug I've got in my CC hoard, and also perhaps the bubble blower falls under similar logic. I also thought of a way to tie in prayable objects - couldn't get them to boost Faith but I could link them to a Tenet that allows or disallows praying to little stone thingamajigs. So I have added Intoxication and Idolatry as Tenets to my download of the mod - just linking some Maxis and custom interactions in now!
...I'm excited that I got it working on the second go. Can you tell?