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This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.
This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)
My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
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Date: 2016-04-30 04:32 am (UTC)As it happens I only have 3 ideas for religions for my new BACC medieval hood, so, it's good to know that those other 2 options won't go away if I come up with more ideas later.
Next stupid question! If I were to make my own townies/downtownies/tourist families/vacation locals and assign them a religion while they're still playable, will that religion stick after they get townified? Or would tat be randomized and I'd have to change it later?
(I apologize in advance for all of the stupid, hyper-specific questions.)
(And thank you again!!)