hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
[personal profile] hat_plays_sims
OHGOD okay I have a sudden request list and it's all age conversions and/or sexyfeet and/or pregmorph additions.

I mean, mostly because I think I just figured out how to totally streamline my clothing to-do list AND unify the look of my game and bring you Medieval clothing that layers effortlessly from the scantest of scanties to big wintry fur coats.

1. Sexyfeet and Shoe Swaps
A. Kalynn's CU Simple Shift, found here. (Tapping at the Window or Past Eight O'Clock.) Silvain provides!
B.Heget's Perfect Tunics (straight sleeve, both lengths) with FantasyRogue's poulaines for TM-AM (I thought I had them. Turns out I do not)

2. Age Conversions
A. TO CF: Cynnix's edit of Needlecream's edit of a Liana dress, found here. Cynnix provides!
B. TO CM: Cynnix's edit of Ophelia's cross-less edit of Aligeth's Friar Tuck with FantasyRogue's Poulaines, found here. Cynnix provides!
C. TO CF: Beryllium's Frig Dress, found here. Cynnix provides!
C. To CM: Heget's Perfect Tunics with long and short fitted-sleeve tunics (steal the sleeves from these girls' gowns!) with poulaines, and a short, basic-sleeved tunic (01/02) with poulaines.

3. Morphs
A. Pregmorph: Bloom's Bigger Rounder Pregnant Belly TF True Nude, found here. (It explodes. Pls halp!)* Turns out it was my default version, not Bloom's original. But Cynnix provides!
B. Pregmorph: Skell's Happy Holidays Euro Santa Robe, AM (TM if you want), found here.
C. Cocomama's TF Plantsim Conversion, found here.* Cynnix provides!
D. Tiggerypum's AM Alpha Tunic, found here. (TM at mesher's discretion; other shapes need morphs but this post is about Maxis shapes) Cynnix provides!

4. Combinations and/or Other
A. Cocomama's Wide Fur Coat Long (find Dicreasy's AF pregmorph here) is something I very much want for winterwear, but I need:
i. TF Conversion with Pregmorph Dicreasy provides!
ii. CF Conversion Cynnix provides!

B. K8 of Parsimonious's Fairy Witch Gown is an awesome fantasy style, but I feel it needs:*
i. AF Pregmorph Cynnix provides, at that link!
ii. TF Conversion with Pregmorph Cynnix provides again! Same link.
iii. AF & TF conversions made into Apartment Life witch defaults Morganna provides, but still at the same link!
iv. CF Conversion Cynnix provides!

D. The Sims 2 Store Castle Set Knight could use a gender conversion (just fix the necks; under that much padding everyone looks the same); I'm not dying for it but it would make the heraldry sets nice and symmetrical. Cynnix provides an AF conversion AND an AM pregmorph, PLUS Androgyny versions!

* = I have no new texture plans for this mesh but desperately want it edited anyway.

HERE IS MY GOAL:

LAYERS. Thanks, Heget, for that idea. I want to be able to make my Sims' underwear chausses match their casual chausses. I want all the colors and styles to coordinate. I want underwear that fits under the casual clothes, and I want everybody to have at least three different options (before even looking at color) for every clothing category, regardless of age or gender. My list of partially-completed things to do looks like this at the moment:

Diapers, smocks, and smocks with coifs for infants
Diapers, smocks, and shifts for toddlers
Braises, braises with chausses, shirts, shirts with chausses, and long smocks for CM-EM
Braises with simple breast wraps, braises with German breast bagges, short smocks, short smocks with hosen and garters, and long shifts for CF-EF

At least three, maybe five everyday outfits for infants
At least three, maybe five everyday outfits for toddlers

Top-only tunics for CM-EM
Bottom-only chausses with poulaines for CM-EM (same as I've already done, only in all 82 colors I use)
At least three, maybe five full-body cross-class outfits, CM-EM

Top-only shifts with contrast placket for CF-EF (Silvain is on this, meshwise)
Bottom-only kirtles with wide lacings for CF-EF (again, Silvain is on it)
At least three, maybe five full-body cross-class outfits, CF-EF

Cocomama's Fur Coat as outerwear for CF-EF
Skell's Euro Santa Robes as outerwear for CM-EM
At least two Gym-exclusive outfits for CM-EM
At least two Gym-exclusive outfits for CF-EF

and...
Heraldic plate for YA-EM, maille with surcote for TM-EM, and maille with tabard, formal surcote, and servant's livery for CM-EM
Heraldic plate for YA-EF, maille with tabard for TF-EF, and sideless surcote and servant's livery for CF-EF
Better-Researched Viking Hangeroks for CF-EF, with accessory treasure necklaces

And then I'm still trying to give swimwear some thought. In the Middle Ages, swimwear was either 'underwear,' 'skinny-dipping,' or 'what you were wearing when you fell in the water.' And while I don't object to that, I also can't ever remember which category is 'swimwear' on the friggin' Clothing Tool, so I feel like I ought to add SOMETHING visually distinctive, really.

Heraldic sets will come in the seven colors that were legal heradrly in the High Middle Ages (red, yellow, green, blue, purple, black, and white), with and without devices, underclothes without hose will be in sixteen eight linen colors, underclothes WITH hose in at least 82 (I may do some parti-colored hose, I have ideas), and all regular Casual-Maternity-Formal-Gym-Outerwear outfits will come in about 82 colors. Anything I can texture-reference will be texture-referenced (and I want your opinion: I want to do very modest nursing slits on some TF-EF shifts and smocks. Would you rather I do versions with and without the slits or could you care less?) to save space, and I'll be pulling my no-bust-shading trick again so that if-or-when conversions to other body shapes happen, I can just texture-reference away with no worries.

I think I really need to separate the Medieval Pregmorph List from my wishlist, though. There are a lot of meshes on it I don't really use, or would love to get rid of, but it's still a useful reference for what meshes made without pregmorphs got them, and which ones still need them.

Date: 2013-01-23 04:14 am (UTC)
silvainshadows: I am terrible at interacting with other people.   Sorry. (Default)
From: [personal profile] silvainshadows
CU shift with sexyfeet for you, with one of Kalynn's textures- https://www.box.com/s/udqswjb22f3boz7ixln2

Date: 2013-01-23 04:18 am (UTC)
harpers_child: a white quare with distressed black text reading "square one my favorite place" (square one)
From: [personal profile] harpers_child
i think i chose a really good time to start playing a themed game.

Date: 2013-01-23 04:41 am (UTC)
silvainshadows: I am terrible at interacting with other people.   Sorry. (Default)
From: [personal profile] silvainshadows
Eh, I needed a break from the CF separates, the mapping's being weird at the waist. So...I added feet to a shift. Which, now that I think about it, may not sound like 'taking a break', but... feet-adding is fun for me. (Unless I have to fight with mapping. Eugh. Mapping.)

Date: 2013-01-23 05:08 am (UTC)
silvainshadows: I am terrible at interacting with other people.   Sorry. (Default)
From: [personal profile] silvainshadows
Mapping is EVIL and also hates me a lot. Adding sexyfeet to things... usually is something I could probably do in my sleep. So easy it's fun for me, really.

Date: 2013-01-23 05:55 am (UTC)
silvainshadows: I am terrible at interacting with other people.   Sorry. (Default)
From: [personal profile] silvainshadows
Property set editing ftw- I spent ages editing all the bodyshape stuff in my game for the BSOK, I thought my eyes might stay crossed forever from all the staring at numbers, but it was... surprisingly fun. Not sure what a lot of the stuff in there does, mind (simpe scares me just a teensy bit, though once I know how something works it's easy- definitely not as good with that stuff as you are, though), but what I can do is generally nice and relaxing. (Though, if a batch-editor showed up for the BSOK, I would never touch simpe for that again... serious time sink with the number of bodyshapes I use.)

Date: 2013-01-23 07:12 am (UTC)
silvainshadows: I am terrible at interacting with other people.   Sorry. (Default)
From: [personal profile] silvainshadows
I mostly use it for two reasons- my modern game has a ton of shapes and I hate scrolling through them all to get to a specific (usually older) outfit for default shaped Sims, and both my modern and medieval games have LBB, SBB and BB clothes because I like the extra variety in my muscular dudes... even if I mostly just use LBB for them... and the difference between them is subtle when they're not right next to each other.

But even if I had just a few shapes, anything that saves outfit-scrolling time in my laggy CAS is nice. Also, it means the mermaids and satyrs and werewolves are out of the way when I don't need them. (I'm beginning to sound a bit like an advertisement for the BSOK here, sorry.)

...I'm tempted to work out how to pin clothes to expansions, though, if only to get things like Viking tunics and other clothes for my subneighnorhoods and stuff out of the way, too- especially since when I'm not meshing I'm usually neck-deep in sim creation for my main hood.

Oh, look, you posted (heget here)

Date: 2013-01-23 03:15 pm (UTC)
From: (Anonymous)
Crap. Did I not actually send you all the perfect tunic meshes?


Okay- at work right now, but when off can send (with morphs and teen ages):

Original perfect tunic (long) with basic sleeves & maxis bare feet aka Seven Years War set

Original perfect tunic (long) basic sleeves SF

Original sleeves w/ Robin Hood boots and poulaines and version with the gathered sleeves- and shorter tunic length- for the life of me I can't remember if there is a version of each- I know there should be meshes of both lengths with both shoes options but not a version of every style with the regular sleeves...


The version of the tunic with modified Romeo sleeves hasn't been sent out for morphs and teen conversions, but it exists.


We totally need to collaborate on a perfect tunic mega project...

Re: Oh, look, you posted (heget here)

Date: 2013-01-23 04:44 pm (UTC)
From: (Anonymous)
First thing I do when get home to computer- send you the meshes and my recoloring template ( a few of the folds needed to be fixed, hence delay)

I've gotten very attached to my smocked shift textures - I have them with long sleeves on the amaryl meshes with the baggy waist, 3/4 sleeves on the Sumer dress w/ the empire waist- and I decided the short sleeve version can go on the mesh you used for your shifts.

That one reference site on the Burgundian gowns is a godsend- and browsing around it showed some nice pictures of short men's braises that I really like the look of a lot more than the AAS texture or the bulky Aligeth? Mesh.

But yes! x10000 to more chausses and bottom/top only.


I will say thanks to that site I too am confused on plackets versus breast bands versus another layer of sleeveless kirtle. A simple placard in the front actually seems least likely to me- probably because it makes me think of the stomacher pieces of rococo wear. But as I am using mid-medieval, Italian Renaissance, and Tudor fantasy - and these are different cultures and races with different tech and isolated development- I think I should get away with more than one possible method of construction.




I grew dissatisfied with the original sleeves of the tunic because of how it overshot the wrists- but your point about chain maile I think mollifies me. I still need 'awesome boot' option and a fourth idea for sleeves... Cynnix has been working on accessory shoes- which let's face it would have been the sound answer to all this madness.

Augh. At least another hour til I can get out.

Re: Oh, look, you posted (heget here)

Date: 2013-01-23 10:24 pm (UTC)
heget: custom sigil in blue and gold (squirrel)
From: [personal profile] heget
Oh, there's enough of those issues that make accessory shoes not the way to go- but this idea of tht hunics (both lengths, all the sleeves) as tops to pair with bottoms- I'm upset that I don't yet have.


Here's were my head started spinning with "layers or not layers? And layers of what?" : http://cadieux.mediumaevum.com/burgundian-placket.html

Can't seem to find the links with the braises- but I remember looking at paintings of St. Sebastian and the folds and design of the braise actually looked in shape more like the speedos than AAS's. And yes- nice medieval halter top bras. ^^

My vice is elaborate boots- good thing I don't have the money to buy more than the 6 boots (one of which I've had since high school) that I own. But I alway drew characters with ridiculous fantasy boots and my love of Calavier styles is directly for the fancy boots with spilling lace cuffs.


I did originally make the tunic w/ the soled hose feet- but switched it to basic maxis as the first mesh.

Okay- gonna upload the WIP and various zips for things for you.

Update: zips at my journal.
Edited Date: 2013-01-23 11:53 pm (UTC)

Date: 2013-01-24 01:44 am (UTC)
From: (Anonymous)
(Kalynn)
Oh good. I don't use sexy feet, but I'm glad that mesh will get more use.

I may have a teen version of Cocomama's coat. I'm actually pretty sure I do. I make conversions and morphs when I get frustrated with their lack and the forget I did it until I see WCIF posts. I'll poke around for it tomorrow. I may be able to do a conversion for kiddos too. I need a nice, simple conversion project to take my mind off the linen caps I keep blowing up in spectacular and unusual ways. Plus, I always need outerwear.

Re: Oh, look, you posted (heget here)

Date: 2013-01-24 02:13 am (UTC)
heget: custom sigil in blue and gold (luthien sigil)
From: [personal profile] heget
The sleeve swaps are harder, actually. It's making the mesh packages themselves that I find tedious -and morphs and age conversions are uck.

Re: Oh, look, you posted (heget here)

Date: 2013-01-24 02:34 am (UTC)
heget: custom sigil in blue and gold (heraldry)
From: [personal profile] heget
That's that stupid page! I knew it was also at that site.

One of my issues with the 18th century stuff was I knew how it was created for lots of it, so I kept wanting to build it that way instead of how you would milkshape meshes and a paint document that fitxs the UV Map - and then I'd hit the vast empty patches of my knowledge....


I'm a 2-D artist, actually, so all this meshing I do make I'm surprised at myself. And suddenly all the frekkin' effort and focus on the sigils becomes self-evident. (Those things, weirdly enough, are my stress-relief).

Re: Oh, look, you posted (heget here)

Date: 2013-01-24 02:50 am (UTC)
heget: custom sigil in blue and gold (luthien sigil)
From: [personal profile] heget
My full extent of doll clothes making experience was cut up socks and napkings drapped around my Barbies. No sewing, even.

But lawrdy, the number of paper dolls I have made over the years, from magizine cut outs to re-bought sets to at least a hundred different dolls with all their outifts, accesories, houses, and a full stable worth of horses (with their own additions) ever since I was four or so....

If I wasn't doing Sims, I'd be making far too elaborate flash dress-up games, trufax.

Re: Oh, look, you posted (heget here)

Date: 2013-01-24 03:10 am (UTC)
heget: custom sigil in blue and gold (luthien sigil)
From: [personal profile] heget
lol, we had the same Grandma.

Oh, I'm passionate about paper dolls. and I rarely made tabs for mine. But oh, I'd take the laminate yourself document business kits and use them on my drawings so that when I cut the dolls out I wouldn't have to worry about tears or creases and I would make fancy envelopes to hold all the pieces...

Date: 2013-01-24 05:34 am (UTC)
heget: custom sigil in blue and gold (Default)
From: [personal profile] heget
Umm, just noticed this. When you say 'alpharobe' under "Heget" - what mesh are you refering too? I'm assuming one of mine (and geez, I have a few clothing meshes out there now, yikes!) Because I think I finally called the 18th cen master coat mesh 'alphacoat' and there's that (failed, honestly. I remember the bone assignments weren't perfect and would have been a nightmare to try to get right) fullbody male mesh of a long robe. Which maybe if the arm joints were fixed- I think Cynnix said they were missing some? ...been so long... -I might resurrect the shape as a non-alpha just to have an even longer tunic - but I think the UV mapping isn't best and honestly, heget, the intelligent thing to do is add to the perfect tunic base....
And crawling through my Bodyshop I do have a mesh that goes to mid-calf that is loose and baggy and really likely needs some serious overall...

Or were you thinking take the alpha robe of the 18th century suitmesh (which the alpha part is a bit longer than it's used for the suit recolors) and switch the pant bottoms for something more 1200s instead of 1700s? because I'm starting to think that.

Or it is something completely different?

Date: 2013-01-24 06:24 am (UTC)
heget: custom sigil in blue and gold (Default)
From: [personal profile] heget
Hmm, the majority of my older incomplete men robe meshes would not work, but I think lengthening the 'skirt' of the 'perfecttunic' would be the way to go. Probably with 'bare' arms as sleeves?

Date: 2013-01-24 07:31 pm (UTC)
dicreasy: (Default)
From: [personal profile] dicreasy
I figured it'd be easier for me to do this, rather than anyone else. Teen conversion of my edit of Cocomama's wide fur coat: https://www.box.com/s/l4apbqdzaye4p5xpz55w :D

The included texture is an AAS one I have in my game.

Date: 2013-01-25 02:40 am (UTC)
heget: custom sigil in blue and gold (Default)
From: [personal profile] heget
This weekend I'm gonna try to make the other mesh combinations and attempt to franken-mesh an ankle-length extension to the perfect tunic for needs- but I'll need help for morphs and ages and testing them in-game to see if joint assignments work. (I'm near finsihed with the banners and I'm shelving the useable vehicle chariot until I have less things to do.)

Cocomama's TF plantsim edit

Date: 2013-01-27 03:24 pm (UTC)
cynnix: (Default)
From: [personal profile] cynnix
Hi Hat! I added the preg morph to the TF plantsim mesh for you :)

Re: Cocomama's TF plantsim edit

Date: 2013-01-28 01:10 am (UTC)
cynnix: (Default)
From: [personal profile] cynnix
My husband hasn't been working double shifts this week, great for sim creations, not so much for paying bills lol.

I am a Cynthia, but most people call me Cyn. I've been told I'm a fertility goddess in some games, the werewolves deity in another players game and now my self sim is running an orphanage in someone's game.

I have more meshes for you here.

Re: Cocomama's TF plantsim edit

Date: 2013-01-29 09:26 pm (UTC)
cynnix: (Default)
From: [personal profile] cynnix
I can say the same about you! I'll keep making meshes in return for all the lovely things you share :)


Yes, he's spending time with the little guy and that is a huge help (I get him when the baby sleeps lol). I actually got laundry done, cleaned the floors, washed windows and still had time to make meshes.

Re: Cocomama's TF plantsim edit

Date: 2013-02-07 09:59 pm (UTC)
cynnix: (Default)
From: [personal profile] cynnix
I had a few minutes today, quick edits for you Tig's am & tm alpa tunics, preg added.

https://www.box.com/s/vf6iwt6wpnnbo20prysg

https://www.box.com/s/hgnrng9mgnkk52wenwnn

Re: Cocomama's TF plantsim edit

Date: 2013-02-08 06:04 pm (UTC)
cynnix: (Default)
From: [personal profile] cynnix
I converted the k8 Faeriewitch to cf https://www.box.com/s/ohipa6a6gu2h5vc3v9sv

I have all heget's tunics almost done for cm, finishing up with them now :)

Castle Set Knights

Date: 2013-02-10 11:59 pm (UTC)
cynnix: (Default)
From: [personal profile] cynnix
Ok, I wanted to see if I could add a preg morph and it went smoothly. Converted to af & tf too :)

https://www.box.com/s/r0lh4yb7xetw6sg9dldx <--Mpreg

https://www.box.com/s/xaoavts6p6e8ehix3a45 <--Ladies

Finishing up the cm heget tunics and the Amaryll wide sleeve edits now.
Edited Date: 2013-02-11 12:00 am (UTC)

Re: Castle Set Knights

Date: 2013-02-11 12:19 pm (UTC)
cynnix: (Default)
From: [personal profile] cynnix
In most cases, I'm only making (or copy/pasting) one texture. You're making a zillion colors ;)

I have the mechanic sleeve on the Amaryll dress and it does look much better. I decided to do a version with the poulaines too. The UV map is a bit different than the original so it can be one group in case somebody wants to easily make a default of it. I'll convert to other ages today. Did you just want the flats or did you need sexyfeet too?

While I had the knight in milkshape I decided to make the Androgyny conversions too. I'm trying to get the Brawny Knight done too. It's so hard to just stick to one shape and finish it. My mind jumps around too much.

https://www.box.com/s/6y164ad7a118n0652dvu <---Ladies

https://www.box.com/s/z9bg29npxm9m3w6r4mif <----Men

Cut Controls

No cut tags

Handy Tags

Disclaimer & Policy

All of the content on this blog is for The Sims 2 (and its expansions) unless otherwise noted.

This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.

This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)

My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
Page generated Apr. 23rd, 2025 11:11 am
Powered by Dreamwidth Studios

Style Credit