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This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.
This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)
My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
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Date: 2011-08-20 05:14 pm (UTC)I won't be implementing this until the beginning of my next round, but I have a quick question now anyway: Would it be possible to calculate how many days a Sim at age X would have left until the next transition under your mod, and then use SimPE to give that Sim X amount of days until the next transition?
Heck, I'll use an example just to work out the math for one of my Sims.
Next round Betsy will be 42. That gives her four years until her next transition = 16 days. If I edited her in SimPE to give her 16 days until her next transition, would that work? Would her fertility be what it should be under your mod?
Even if the fertility wouldn't be the same, would that technique work for Sims for whom I don't have to worry about fertility -- like children and toddlers?
Lastly -- THANK YOU. Thank you SO MUCH!!