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This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.
This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)
My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
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Re: Low figures on ACR v1.10.10
Date: 2016-01-11 09:35 pm (UTC)The moment I did the whole aging malarkey so that they were using your aging mod, the numbers plummeted (or rose in the case of teenagers).
I agree with you on the numbers looking correct on non-aged sims - that's how I worked out that I did have the curve... now to fathom out when it DOES officially start in my game and see if I can push it forward to the right point, whether it be using the labels, BCONs or both. In the meantime I can always let them woohoo and use another mod to make them pregnant if the number rolled is low enough (I'll just make a note of what it SHOULD be and go from there until I get ACR working properly).
Thanks for the reply x