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This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.
This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)
My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
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Date: 2010-10-30 06:24 pm (UTC)I can certainly work up a list like that, although it's liable to be a long one. So far I've only gone through the more classical statues, not the more exotic Castaway-style ones, but I was going to go back in-game to keep prodding my Buy Mode catalog. I'll get back to you once I've got all that worked up.
Is it possible at some point during object creation to extract a UV map? I can't figure out how to get ahold of one, and a LOT of the statues I like the overall look of would be ever so much better if I work some shading into the texture, especially on the face.