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All of the content on this blog is for The Sims 2 (and its expansions) unless otherwise noted.
This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.
This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)
My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.
This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)
My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
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Date: 2010-06-18 05:35 am (UTC)I'm... in the middle there when it comes to being picky about meshes and clothing. On the one hand, if I'm too picky, I'll have to do everything myself. On the other hand, most of the really, really good meshes seem to be contemporary, and that makes me a sad Hat.
... That's weird. I wonder why the zombie skins don't take eyes. Ah well. I have some contacts that'll work.
Yeah, and if they hadn't all just graduated... Oh well, it'll be fixed for the next batch of kids.
I've done that! Although my forays into digital painting were a couple of cel-shaded sketches, just to see if I could. Currently I'm trying to slap my 'this means it's magic' oak and TeruK's BJD skin on Amaryll's androgynous Servo, and running into problems at the ankle. The grain has gone all funky, and of course it's somewhere I can't feasibly add a joint.
Actually, I taught myself to sew on dollhouse dolls-- from two-inch babies to six-inch menfolk-- so Sarah, who's sixteen inches, felt HUGE. It's all about the size you're used to working in. And of course I can't use a machine on the dollhouse clothes-- the longest seams tend to be about four inches, if that-- so I have no idea how to use one.