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All of the content on this blog is for The Sims 2 (and its expansions) unless otherwise noted.
This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.
This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)
My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.
This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)
My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
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Date: 2010-05-30 11:09 pm (UTC)Sometimes, for some hairs, you can resize the alpha and texture to 1024x1024, to get slightly sharper textures. Although it tends to do a number on the filesize. Maxis hairs are hard to retexture as are hairs that use parts from maxis hairs. Sometimes I think, yes, I'll do it. But usually that fades pretty quickly XD I'll let people that enjoy hair retexturing more do it, I only enjoy it in waves oddly enough. Probably because I always end up fixing meshes while I'm at it, and then I drain all the fun out of it with my personal brand of nitpicking.
My strangetown has a servo in it called Elliott, using a sim that I made for LL30sims (the site) originally, made over. I love him, he's so weird. I just surgery'd his appearance onto the actual servo, voila. But yeah, for medieval one would try something else. I'd need to figure out how to work it for ancient egyptians (when I finally get off my butt and make stuff for that, damnit).
Hey, a wizard did it is the best excuse. It always works. And with AL, you can have warlocks and witches, so just blame them! (but don't burn them at the stake please).