hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
Almighty Hat ([personal profile] hat_plays_sims) wrote2012-12-15 02:38 pm

Quick question!

Hey, so, you know the Du Lac Cotehardies? That's the AF and TF dresses. I just did those for CF and they're adorable. There's a Toddler conversion of the mesh, too. Is that overkill? It's semi-historically accurate, but dressing a toddler like that is... that's the tiny satin vest you by for your two-year-old when you get his picture taken. The baby's gonna wear that while the artist works on his portrait and then you're gonna take it off before he spits up on it.

And oh my god did you guys know we can have non-default baby outfits now? That is SO happening, let me tell you internets. Chris Hatch is amazing. (And I don't know why Maxis didn't give us different baby outfits. Babies exist so you can dress them in cute clothes that they'll outgrow in six weeks.)
eien_herrison: Sam Flynn (TRON: Legacy) using a light cycle for the first time (animated GIF) (Tron Light Cycle)

[personal profile] eien_herrison 2012-12-16 05:56 pm (UTC)(link)
Indeed -- it's very simple to do (if you can townify non-baby clothes you can townify baby clothes and if you allow me some time, I can pop my townified stuff in as I've got an impending birth in a family I'm playing). I randomly decided to try it because I remembered WW had a checkbox for baby clothing -- made copies of the original clothing, went on a mass-townify spree, and tried it out.

I know theraven was looking at allowing baby hair as custom meshes, but they're a bit inundated with editing baby clothes to be non-default (I know I'd love baby hair which doesn't have to involve editing skintones).

I don't think babies would automatically change in to winterwear if taken outside -- I don't think toddlers do, do they? (My thoughts/assumption/experience says you have to manually change them, so it'd stand to reason that babies would have to be manually changed too.)

Edit: Might be a bit small, but non-default townified baby clothes. Baby #3 is wearing my current default, but the other three are wearing non-default stuff.
Edited 2012-12-16 18:52 (UTC)
eien_herrison: 30 Days, 50,000 Words, 0 Excuses - NaNoWriMo 2012 Winner (NaNo 2012 Winner)

[personal profile] eien_herrison 2012-12-17 10:21 am (UTC)(link)
I've had townie-enabled toddler clothing for ages, and it really doesn't take long to do. I am wondering if (if) I could somehow make the baby clothes applicable for different categories. I've got some stand-alone diapers which look too cold for everyday use, but would look nice in an 'underwear' category (likewise some snowsuits which could be shifted to outwerwear).

Yeah, sorry, should have made it clearer/indicated more. On the sidebar there's four babies, and all but one is wearing non-default clothing (baby #3 is in default clothing). This was taken just as the birth started, so no opportunity to go in and change clothes.

Edit: Okay, okay, I am trying not to get all hyper but placing baby clothing in different categories does work. You do need something to manually change a baby's clothing (like the Sim Blender) and anything other than everyday will be completely randomised, but...you can have a baby who has an everyday, underwear, and outerwear outfits (and all non-default).
Edited 2012-12-17 10:46 (UTC)