I actually think I've been somewhat slow as I spent half my week wasting time playing the game and such instead. Meshing for me can be fast, when motivated, or slow when I don't feel like it. But I enjoy figuring this stuff out as I go. I like fiddling with things.
I'll probably take a look at the ninja hood and see if it's at all done differently than other things around the jaw area. I think the problem with the wimple thing is that it can be hard, looking at all the references, to find one where the veils aren't flying off in some direction due to the wind or somesuch and where you can easily see how it's constructed. Although that site you linked with the medieval hats is marvellous. It can be so difficult to find good costume sources. I've done many a search on victorian fashion, for instance, and finding clear pictures of more than one side of the garment, or more than simply a black and white lined drawing, can be a pain. I think I understand how most of the veils in the pictures work, although the one that buttons at the front is difficult to judge exactly.
Haha, true on the UV mapping/texture guides. I've tried hair retexturing like that before and some hairs look like a neon rainbow when you try that. I'll try to add a complete set of files that tell exactly what part is what.
And you're most welcome. I may not run a medieval game myself, but I've many a time wished for a themed game and your pictures never fail to mentally kick me in the butt and tell me to actually do something. Even if I may not do medieval myself (although it is tempting indeed). And I enjoy helping out in making the game look that much better, even if I do not use the content. Plus, challenges are fun.
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I'll probably take a look at the ninja hood and see if it's at all done differently than other things around the jaw area. I think the problem with the wimple thing is that it can be hard, looking at all the references, to find one where the veils aren't flying off in some direction due to the wind or somesuch and where you can easily see how it's constructed. Although that site you linked with the medieval hats is marvellous. It can be so difficult to find good costume sources. I've done many a search on victorian fashion, for instance, and finding clear pictures of more than one side of the garment, or more than simply a black and white lined drawing, can be a pain. I think I understand how most of the veils in the pictures work, although the one that buttons at the front is difficult to judge exactly.
Haha, true on the UV mapping/texture guides. I've tried hair retexturing like that before and some hairs look like a neon rainbow when you try that. I'll try to add a complete set of files that tell exactly what part is what.
And you're most welcome. I may not run a medieval game myself, but I've many a time wished for a themed game and your pictures never fail to mentally kick me in the butt and tell me to actually do something. Even if I may not do medieval myself (although it is tempting indeed). And I enjoy helping out in making the game look that much better, even if I do not use the content. Plus, challenges are fun.