I honestly keep forgetting what's reasonable as to hair poly count; I know five digits is too many, but I've got a couple of stupidly high-poly hairs in my game and I overload my lots with Sims, so... I guess my graphics card can handle it. (It damn well better, since it puts holes in certain meshes and I can't remember how to fix it.)
*nabs UV maps!* Yay!
And yay for notes; these look ridiculously easy to recolor, actually! (Speaking of recoloring, did you see? Very exciting!)
Dude, I know how that goes. Gotta get X, Y, and Z defaulted before I can start playing, but also need to make A, B, and C and move all the GOOD buildings into the lot bin now that I have the actual clean templates, gotta make some garden club townies and some hobby club leaders, gotta... No wonder I'm getting kind of attached to my testerhood.
no subject
*nabs UV maps!* Yay!
And yay for notes; these look ridiculously easy to recolor, actually! (Speaking of recoloring, did you see? Very exciting!)
Dude, I know how that goes. Gotta get X, Y, and Z defaulted before I can start playing, but also need to make A, B, and C and move all the GOOD buildings into the lot bin now that I have the actual clean templates, gotta make some garden club townies and some hobby club leaders, gotta... No wonder I'm getting kind of attached to my testerhood.