... There's got to be a way to remove and re-give the tokens (unless V2 doesn't use tokens? *goes to look up*), because otherwise, you'd have garbage data if you uninstalled the mod.
So it's most likely age up-or-down, age back, and then edit ages properly with SimPE? I'll wait for you to do your in-depth testing first-- I'd suggest somebody within a couple of days of aging up. Fix their age with SimPE so they line up with my mod (which ought to be significantly longer than the time they have left), play them for a while, and if they get more days than the would with Maxis, the countdown bar is just cosmetic. (I don't know if Inge's Days Left shrub would report properly if the countdown bar doesn't, or I'd suggest that.)
... There's one other thing I can think to check, and that's whether or not you have to save after you age up-then-down to get the changes to stick. I don't know if I'll have a chance to test that today.
no subject
So it's most likely age up-or-down, age back, and then edit ages properly with SimPE? I'll wait for you to do your in-depth testing first-- I'd suggest somebody within a couple of days of aging up. Fix their age with SimPE so they line up with my mod (which ought to be significantly longer than the time they have left), play them for a while, and if they get more days than the would with Maxis, the countdown bar is just cosmetic. (I don't know if Inge's Days Left shrub would report properly if the countdown bar doesn't, or I'd suggest that.)
... There's one other thing I can think to check, and that's whether or not you have to save after you age up-then-down to get the changes to stick. I don't know if I'll have a chance to test that today.