hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
[personal profile] hat_plays_sims
Open for Business gives shiny new opportunities to Medieval Sims-- no longer are peasants stuck being Oceanographers or Prestidigitators. No, now they can be toymakers or florists or farmers or... um, roboticists. Okay, so let's leave that one for the witches-- who, by the way, can have a magic shop! If you have Bon Voyage, you can dig for treasure or comb for seashells and sell what you salvage.

Trouble is, it suffers from the same Fantastic Plastic Syndrome as pretty much everything else in Sims 2. As usual, that's where I come in.


Money don't get everything, it's true
But what it don't get, I can't use
Give me money
That's what I want


I thought about using Takin' Care of Business, but hey.



Here's a simple business-- a lemonade stand! The cups used to be bright green plastic, and I swear if I can ever find that pitcher, I'll default it to something more earth-toned, too. Requires OFB.



Really, the deed wasn't that bad at all. I kind of liked it. But now it's parchment instead of paper and has my rampant lion seal on it, and a modified catalog description. This also works for deeds to vacation homes in Bon Voyage. Requires either BV or OFB.



And double-duty is why this default looks a bit funky. The clipboard-- used for restocking or changing prices-- also ends up in the hands of the Grim Reaper... but with different UV mapping. The margin-to-margin scrawl is a trade-off for giving Death a more dramatic list. (Nobody's dead, or I'd have pictures of that.) Requires OFB for use as shown.



Simlish parchment out-of-stock signs! One image, three meshes, neatly slaved. Yeah, not much to say here. Requires OFB.



I am SO PLEASED with this mirror. Seriously so pleased. Lovely elegant celtic knotwork-- it's the same on the reverse, just with, you know, a mirror graphic (non-reflective, I'd've fixed that if I could). For use with the makeover chair, requires OFB.



Okay, so I didn't change much on the Rally Forth megaphone-- in fact, I just sort of mellowed the bright-white color. If I were more sure it wouldn't warp all to hell, I'd've put a woodgrain pattern on it. Requires OFB.



Actually, there are three patterns for shopping bags, but I only ever seemed to catch two. I guess Serviette's two level-ten businesses just aren't classy enough? All three are burlap, though, and they get finer-woven and lighter as your customers buy more expensive goodies. Requires OFB.



I think this one does double-duty, too. I first saw the ticket pad in the hands of the Secret Shopper, but I suspect it'll show up if you call the police or fire department when you don't have an emergency. But I don't actually KNOW for sure, so I'm going to say requires OFB for use as shown.



And if the Secret Shopper likes you, you end up with a Best of the Best award! No, I'm not super-pleased with this, but I hope somebody out there will come up with a better version that I can use. I didn't want to slap another rampant lion on the thing, so I thought, "Hey, crown!" and... yeah. It's still better than the giant stupid #1 on the original-- at least it's in Simlish. Requires OFB.


If you run a venue business, you need a Bandatron station. If you have a Bandatron station, you'll notice it pops up these little red tickets. ... Well, I wanted parchment ones, so there.

Hey, wait a minute! This is supposed to be business AND MONEY defaults, right?

Well, the money gave me a right headache to design, but I finally came up with something I liked, thanks to FyrDragon linking me to something rather inspiring.



Behold the Royal Simoleon! Because there's enough stuff in a Sim's inventory without adding gold coins too, right? (Seriously I'd've used coins if I were any good with meshes at ALL.) The First Simoleon Award shown requires Open for Business.



The cash register note, however, just requires the base game.



As does the modified tip jar. I also aged the label a little bit and, as of April 17, 2010, removed the masking tape and updated the tip that your Sims drop INTO the jar when tipping higher amounts. Requires University.



Seasons is required for the Wishing Well Bag O' Simoleons...



And because I'm ridiculously proud of it, here's a top view. The coins use the same texture as the gold coin you throw in the Bon Voyage monkey fountain and Seasons wishing well, I just made silver and copper ones to go along with the gold.



And of course, the money tree. There are two parts to this one-- first, the money tree BILL, and second the money tree RECOLOR. The bill is a default, and it turns the pick-able simoleons into my parchment money. The recolor is a regular old recolor, and you will need CEP for it to show up. Why didn't I default it? ... I dunno. The Money Tree is a Base Game aspiration reward.

Okay, onward to boilerplate.

First, these are (except for the money tree recolor) DEFAULT REPLACEMENTS. As with black widow spiders and Immortals, there can be only one. If you have a replacement for any of these items already and you'd rather use one of mine, you'll have to pull the first one from your game. It probably won't cause a BFBVFS, but the last mod loaded wins... and since my filenames start with [, it won't be me.

Second, NO BLOODY PAYSITES. No donation files or TSR, either. These are defaults. They aren't even new-mesh defaults. For crying out loud, go through the Unknown category in Object Workshop in SimPE and pull out your own templates if you're going to be greedy enough to demand payment for default replacements.

Third, if you do NOT intend to use them for paysites, donation files, or The Dreaded TSR, please feel free to use my defaults as templates! Because my money is stupid and yours is sure to be better. If you want the original templates with the meshes and all, let me know and I'll get them to you. Just please link me to it-- maybe I'll like yours better than mine! I heartily encourage making your own money defaults-- I used the heraldry of MY royal house, after all... and it's a lot easier to follow my cash for the sake of UV mapping than the stuff EAxis used. MAN that drove me NUTS.

Fourth, these are as ever compressorized. The actual download file is as large as it is because it includes photos.

And I just want to say that Serviette, my business owner, is using Amaryll's lovely Androgynous Steampunk Servos, and I do hope to have a polished oak version on that mesh done... soonish.

Onward to downloading!

DOWNLOAD BUSINESS AND MONEY DEFAULTS


If you downloaded this set before April 17, 2010, you might be interested in my revised tip jar. I removed the masking tape and found and replaced the bill that Sims drop in the jar when tipping in higher amounts, because of course there had to be a separate mesh and texture for THAT, too. You'll have to delete the old tip jar manually, but the new one should fall into place right after it, if you sort by name.

DOWNLOAD UPDATED TIP JAR"


If you downloaded this set before June 23, 2010, you might be interested in my parchment Bandatron ticket. Yeah, I know, I kind of fail at getting everything all in one go. At least this time there's nothing to replace?

DOWNLOAD BANDATRON TICKET

Date: 2010-03-07 09:24 pm (UTC)
kunoichikatie: (AC)
From: [personal profile] kunoichikatie
Oh wow, that mirror really does look amazing, plus you're money turned out lovely too. My game loves you.

Date: 2010-03-07 09:35 pm (UTC)
kunoichikatie: (AC)
From: [personal profile] kunoichikatie
;D

I have a feeling that someone extracted one of the mirrors as clutter somewhere in the depths of the Sim community (probably on GOS >_>), if I can find it, do you mind if I have a go at taking your pretty, pretty textures and putting them onto the mirror clutter ?

Date: 2010-03-08 10:24 pm (UTC)
kunoichikatie: (AC)
From: [personal profile] kunoichikatie
I'd love it. Thank you.

I located an extracted Maxis mirror + a slightly enlarged version, however they're glass up. I should be able to flip them about though, I think. I've had one successful dip into the world of mesh editing quite a while ago, so I'm just about due for another.

Date: 2010-03-07 09:29 pm (UTC)
From: (Anonymous)
You never cease to amaze, impress and inspire me, Hat. :D Fabulous stuff, as always!

Date: 2010-03-07 09:32 pm (UTC)
curiousb: (Default)
From: [personal profile] curiousb
Sorry to spam you, but that last comment was me, being all mysterious and anonymous (OK, just forgetting to log in). :)

Date: 2010-03-07 09:48 pm (UTC)
pinketamine: (Default)
From: [personal profile] pinketamine
That mirror is awesome.
I like everything, but those out of order signs are the best for me because I hate the maxis originals xD

avanex

Date: 2010-03-07 10:00 pm (UTC)
From: (Anonymous)
Thank you very much for all your defaults replacements. I´ve downloaded them all. They are amazing and much needed for playing medieval hood.

About the lemon-pitcher from lemonade stand- it is a part of TXTR image of lemonade stand together with the piggy-money box and also the bag of suggar.
You can default them by making default the whole lemonade stand and recolouring and replacing its´ TXTR image, but mybe only making recolour of lemonade stand will suffice.
You can find it in Object Workshop in- general - child.

I would like to ask if you can make also the medieval default replacements of police car and fire truck .
Anyway I look forward to see your next defaults.

Gracias!

Date: 2010-03-08 05:13 am (UTC)
ext_411880: (Default)
From: [identity profile] morgaine2005.wordpress.com
As always, Hat, you amaze, awe and inspire. I can't wait to test these out in-game.

Who knows -- I might even be inspired enough to take those First Simoleon awards out of my Sims' inventories!

Date: 2010-03-08 06:35 pm (UTC)
eefje00704: (Default)
From: [personal profile] eefje00704
That mirror is so gorgeous! A celtic mirror won't seem out of place in a castaway game, will it? Nah, I'll just say it's washed ashore. :DD

Date: 2010-03-08 09:06 pm (UTC)
From: (Anonymous)
Extract the texture and paint a crack in the glass? It's not like EAxis made the mirror actually reflective...

Hope you enjoy, either way!

Bills?

Date: 2010-03-14 08:38 am (UTC)
From: (Anonymous)
Any plans to replace the default bills? I noticed these were still all icky modern and stuff.

You've spoiled me.

Re: Bills?

Date: 2010-03-16 05:55 am (UTC)
From: (Anonymous)
Heh-- bills are simplistic in the first place. No worries-- just wanted to make sure that in the blur of default replacing you didn't forget them.

Date: 2010-03-20 02:13 am (UTC)
From: (Anonymous)
Yea, I'm glad the picture of the old money I found for you proved useful! I've never gotten to help give somebody inspiration before! I think the money looks great. Thank you again for all the hard work you do on the default replacements!

FyrDragon

Date: 2010-03-27 09:03 am (UTC)
From: (Anonymous)
Love the mirror! the shopping bags look so money wow. You never cease to amaze me anymore Hat :)

Thanks once again.

Issie

Date: 2010-04-02 12:50 am (UTC)
From: (Anonymous)
Sad to hear you aren't doing too well. I hope you do get better soon :)

Just wanted to let you know that I made a new business yesterday with this set and everything looked and played out great. I love it! The shopping bag makes all the difference really :)

I have a quick question for you. Would you happen to know of a tutorial that I could use to make default maternity pj's or underwear at all? The most I've done is defaults of skins and eyes so I could probably do it if I had something to work with. I googled and spent sometime yesterday with only small references but nothing to help me make it from A to B. I currently use the medieval default set from Mod the Sims which only replaces the everyday but can live with it for now. Having so many pregnant sims running around I hate seeing them in the modern pj's and underwear.

If you are wondering why I don't use the preg for all is because my sims spend alot of time at community lots and that mod doesn't work there. Default is just easier I don't have to fiddle with anything :D

Issie

Date: 2010-04-02 08:53 am (UTC)
From: (Anonymous)
Not using any hack at the moment. I have Tom's default everyday outfits available on MTS. What I do is make sure the pregnant sims always have a nightie that has the pregmorph and just swtich to it via twojeffs blender. Since they don't walk around on lots with pj's and underwear the default maternity set takes care of that part. I don't know if Squinge's newer preg wear anything is fixed in that regard, it has been a long time since I've used it. I could give it another go as it seems the default maternity pj's and underwear might be difficult for me to do.

You are right about the Npc's Sunni made. Hopefully she might have something in mind for the maternity stuff as well :D

Date: 2010-07-21 04:40 am (UTC)
From: (Anonymous)
I wonder if there's a chance to get that lovely mirror texture on the mirror that is used in the primp interaction? It seems a natural fit, being that it looks like the same mirror.

Date: 2011-03-18 10:03 pm (UTC)
From: (Anonymous)
First off I want to say thanks so much for sharing all of your hard work on Medieval replacements. I'm currently using the majority and love them all!

However, I am having a problem downloading your Business and Money Defaults in particular. Or rather, the problem is extracting them. The download works just fine, but when I go to extract the files, I'm asked to provide a password.

Are these particular defaults password protected, or have I done something wrong? I've not had this issue with any of your other defaults, so I'm stumped!

Date: 2011-03-19 10:11 pm (UTC)
From: (Anonymous)
I didn't think you would have password protected anything, which was why I found it strange myself. I had tried to re-download the file multiple times, and was able to extract the files without being asked for a password. However, the package files (the .jpg files were fine) would extract with no file type.

The only way I managed to extract the files properly was to open the archive with WinRAR and rename each individual file prior to extracting them. I kept getting an error stating the file names contained too many characters. o_0 I'd never had that problem before!

I've not tried the package files within my game yet, but I suspect they'll work just fine. I figured I'd post my solution here just incase anyone else happened to have this bizarre problem. Thanks once again Hat!

Humble request!

Date: 2012-10-16 10:58 am (UTC)
From: (Anonymous)
I love your default replacements. I honestly have downloaded everything what you have done, but there is one-thing that I´m missing.
I haven´t found any recolors or default to Crafted toys like clown-in-the-box. My medieval toymaster isn´t happy with his creations ;) ! To shiny and colorfull...
Can you try something O All Mighty Hat?
I suck in recoloring, so I can´t do it by myself...

Date: 2016-05-14 02:44 am (UTC)
From: [identity profile] 2fingerswhiskey.livejournal.com
Hi Hat, I was wondering how you defaulted the money. I've been looking all over for a tutorial but haven't found one. D:

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All of the content on this blog is for The Sims 2 (and its expansions) unless otherwise noted.

This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.

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My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
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